Herbert Gollini and Helmut Wolfgruber, protagonists of the electronic music scene in austria since the late 80s, make buildings resound.
architecture and sound is based on a system that was especially developed for buildings and objects and makes use of the sounds emitted by the materials used for their construction, like wall-tilings, glass, steel and many others. By employing seismic microphones the sound of the architecture is made audible and transmittable. It is then modified and transposed into contemporary and classical musical systems.
An exceptionally wide tonal spectrum enables a complex interplay of melodies, rhythmic displacements, dubbing effects and loops thus creating a characteristic, homogenous and exciting tonal cosmos.
At a new venue, day one is usually for researching the sonic identity of the building and for recording audiosamples, day two is used for preparation - selection of the place/spot for the live-performance and setting up the technical equipment - and in the evening or on day three the actual playing the building -performance will happen.
In the weeks following a concert, audiovisual material can be provided and a complete acoustic branding can be produced for the client if wanted - for promotion purposes and/or commercial usage.